A whole underwater world running in your browser. The fish are low-poly. The dying is high-fidelity.
updated
I build things and show you how I did it: the ugly drafts, the dead ends, the parts that caught fire. I don't always know what I'm doing. I've decided not to let that stop me. Pull up a stool.
Proof I actually finish things. Some of them, anyway.
A whole underwater world running in your browser. The fish are low-poly. The dying is high-fidelity.
updated
The history of video games, wired up like a conspiracy board. Everything connects to everything.
A camera, a feeder, and one very confident raccoon. An observation post for whatever wanders through.
Made-up critters with real attitudes. Character design, and a sticker habit I can't quit.
In progress. Sawdust everywhere. Check back.
A game about going much too fast, a few inches off the ground.
A game. That's all I'm saying for now.
Too many addressable LEDs and a soldering iron I probably shouldn't be trusted with.
Still reading, sketching, and taking things apart to see how they work. No promises yet.
Teaching motors to act. So far they mostly twitch, but menacingly.
A story you walk into instead of read. Still drawing the map.